Running unit tests, OpenGL
Hi,
My team is currently looking at CI solutions for our framework (llibcinder) and there are a couple questions / features we were wondering if AppVeyor supports.
2) Would we be able to use our existing unit tests? We use the
CATCH
framework.
1) Would we be able to run tests that rely on an OpenGL context? We
don't need to see the results, but we do have some unit tests that
we'd like to have automated.
Thanks for the information,
Rich
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Support Staff 1 Posted by Feodor Fitsner on 26 Jul, 2016 05:00 AM
Hi Rich,
If all dependencies can be downloaded/installed in unattended mode during the build then you are good to go.
2 Posted by Richard Eakin on 26 Jul, 2016 01:06 PM
Awesome, sounds good. Would you mind explaining what 'unattended mode' means, or pointing me towards documentation? Would this be free for an open source project?
Thanks again,
Rich
Support Staff 3 Posted by Feodor Fitsner on 26 Jul, 2016 02:04 PM
That means you can install additional/missing software from command line, like explained here: http://www.appveyor.com/docs/build-configuration#installing-additio...
Also, this could be some other
installer.exe
that can be run with/quiet
or/silent
switch.4 Posted by Ilya Finkelshte... on 27 Jul, 2016 02:16 AM
Hi Rich,
Just noted that we did not answer your second question. Yes, it is free for open source projects. You can start using it for free here https://ci.appveyor.com/signup/free
Thank you,
Ilya.
5 Posted by Richard Eakin on 27 Jul, 2016 07:37 PM
Great, thank you for the answers! It looks like appveyor provides what we need so we are taking the next steps to get it setup..
Best,
Rich
Ilya Finkelshteyn closed this discussion on 25 Aug, 2018 02:07 AM.