AppVeyor with Unity for VS2019

leia's Avatar

leia

20 Jul, 2020 11:32 PM

This is my first time setting up AppVeyor with Unity. The problem seems to be there is a lot of dependency with unity and files on my windows. And unfortunately I can't find any tutorial on AppVeyor with Unity :( So I wonder what I am doing wrong and how can I fix it?

So the log messages are like " Considered "C:\Windows\Microsoft.NET\DirectX for Managed Code\1.0.2906.0\UnityEngine.UnityAnalyticsModule.exe", but it didn't exist."

From my build log there is a lot of warnings like "Could not resolve this reference. Could not locate the assembly "Unity.Postprocessing.Runtime". .."

Anyway, my project is at https://ci.appveyor.com/project/opheliah95/triple-trijam
Also, anyone can point me to the best practice of using AppVeyor with Unity? Many thanks!

  1. Support Staff 1 Posted by Feodor Fitsner on 22 Jul, 2020 01:33 AM

    Feodor Fitsner's Avatar

    I think the issue is that Unity workload is simply not installed on VS 2019 image. We can do that during the next image update - could you please look at workloads list and let me know which are the must for your project.

Reply to this discussion

Internal reply

Formatting help / Preview (switch to plain text) No formatting (switch to Markdown)

Attaching KB article:

»

Attached Files

You can attach files up to 10MB

If you don't have an account yet, we need to confirm you're human and not a machine trying to post spam.

Keyboard shortcuts

Generic

? Show this help
ESC Blurs the current field

Comment Form

r Focus the comment reply box
^ + ↩ Submit the comment

You can use Command ⌘ instead of Control ^ on Mac