tag:help.appveyor.com,2012-11-13:/discussions/questions/49183-appveyor-with-unity-for-vs2019AppVeyor: Discussion 2020-09-21T21:03:08Ztag:help.appveyor.com,2012-11-13:Comment/484757052020-07-20T23:32:17Z2020-07-20T23:32:20ZAppVeyor with Unity for VS2019<div><p>This is my first time setting up AppVeyor with Unity. The problem seems to be there is a lot of dependency with unity and files on my windows. And unfortunately I can't find any tutorial on AppVeyor with Unity :( So I wonder what I am doing wrong and how can I fix it?</p>
<p>So the log messages are like " Considered "C:\Windows\Microsoft.NET\DirectX for Managed Code\1.0.2906.0\UnityEngine.UnityAnalyticsModule.exe", but it didn't exist."</p>
<p>From my build log there is a lot of warnings like "Could not resolve this reference. Could not locate the assembly "Unity.Postprocessing.Runtime". .."</p>
<p>Anyway, my project is at <a href="https://ci.appveyor.com/project/opheliah95/triple-trijam">https://ci.appveyor.com/project/opheliah95/triple-trijam</a><br>
Also, anyone can point me to the best practice of using AppVeyor with Unity? Many thanks!</p></div>leiatag:help.appveyor.com,2012-11-13:Comment/484757052020-07-22T01:33:05Z2020-07-22T01:33:05ZAppVeyor with Unity for VS2019<div><p>I think the issue is that <a href="https://docs.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-community?view=vs-2019#game-development-with-unity">Unity workload</a> is simply not installed on VS 2019 image. We can do that during the next image update - could you please look at workloads list and let me know which are the must for your project.</p></div>Feodor Fitsner