AppVeyor with Unity for VS2019

leia's Avatar


20 Jul, 2020 11:32 PM

This is my first time setting up AppVeyor with Unity. The problem seems to be there is a lot of dependency with unity and files on my windows. And unfortunately I can't find any tutorial on AppVeyor with Unity :( So I wonder what I am doing wrong and how can I fix it?

So the log messages are like " Considered "C:\Windows\Microsoft.NET\DirectX for Managed Code\1.0.2906.0\UnityEngine.UnityAnalyticsModule.exe", but it didn't exist."

From my build log there is a lot of warnings like "Could not resolve this reference. Could not locate the assembly "Unity.Postprocessing.Runtime". .."

Anyway, my project is at
Also, anyone can point me to the best practice of using AppVeyor with Unity? Many thanks!

  1. Support Staff 1 Posted by Feodor Fitsner on 22 Jul, 2020 01:33 AM

    Feodor Fitsner's Avatar

    I think the issue is that Unity workload is simply not installed on VS 2019 image. We can do that during the next image update - could you please look at workloads list and let me know which are the must for your project.

  2. Feodor Fitsner closed this discussion on 21 Sep, 2020 09:03 PM.

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